



Gold Mushroom Pack, which consists of course filled with large amounts of gold mushrooms.On October 25th two more DLC packs were released: Nerve-Wrack Pack is also available for the more hardcore player.Coin Challenge Pack A, which is a more competitive option with online leaderboards.Gold Rush Pack, which is crammed full of coins for you to collect.It's good, but it's held back from being great.Each expansion, containing levels for the game's Coin Rush mode, will set you back the small sum of $2.50 (£2/€2.50).

but the overworld disappointed me greatly and i wish so much that it was more non-linear. i was bored to death of the water world, but overall as a package these were some nice levels. That said, the levels themselves are satisfactory and enjoyable in their own right. but they are mandatory to advance on a linear path and it bothers me so much. even if they just took you on an alternate route i would be fine with it. the secret exits themselves are well-hidden and more well-designed than most secret exits i've had to deal with, which makes it all the more disappointing that they're not optional. Probably the biggest issue i have with the overworld is that there are at least 4 spots in the game where you have to find the secret exit to progress via the normal exit takes you in a circle. while the author demonstrates skill at imitating the original game with the levels, the overworld does about the exact opposite and is about as open-ended as one of the nsmb games, maybe even less so. there are no sidepaths or forks in the road, almost no secret levels and very few things that are optional. However, the overworld design is disgustingly linear. it's rather slow-paced but it's mildly entertaining enough to keep you interested. This hack is very good at emulating super mario world's level design.
